Zhang Fang's personal results.
Zhang Fang did not submit a personal planning phase!
Zhengzong Yi's personal results.
Zhengzong Yi gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Zhengzong Yi decides to craft with imitation and
gains: 35 crafting points as tactic chosen was a failure (needed 62 and got 95).
Stamina is 85, Motivation is 100 and Production is 95
Days 4 to 6 Zhengzong Yi decides to craft with creativity and
gains: 85 crafting points as tactic chosen was a success (needed 62 and got 34).
Stamina is 65, Motivation is 120 and Production is 87
Days 7 to 9 Zhengzong Yi decides to craft with imitation and
gains: 77 crafting points as tactic chosen was a success (needed 74 and got 68).
Stamina is 50, Motivation is 130 and Production is 81
Days 10 to 12 Zhengzong Yi decides to craft with creativity and
gains: 83 crafting points as tactic chosen was a success (needed 81 and got 49).
Stamina is 30, Motivation is 150 and Production is 73
Days 13 to 15 Zhengzong Yi decides to craft with imitation and
gains: 73 crafting points as tactic chosen was a success (needed 93 and got 62).
Stamina is 15, Motivation is 160 and Production is 63
Zhengzong Yi takes some vacation, stamina is reset to 100
Days 16 to 18 Zhengzong Yi decides to craft with creativity and
gains: 83 crafting points as tactic chosen was a success (needed 99 and got 92).
Stamina is 80, Motivation is 180 and Production is 58
Days 19 to 21 Zhengzong Yi decides to craft with imitation and
gains: 67 crafting points as tactic chosen was a success (needed 112 and got 52).
Stamina is 65, Motivation is 190 and Production is 53
Days 22 to 24 Zhengzong Yi decides to craft with creativity and
gains: 90 crafting points as tactic chosen was a success (needed 118 and got 9).
Stamina is 45, Motivation is 210 and Production is 47
Days 25 to 27 Zhengzong Yi decides to craft with imitation and
gains: 63 crafting points as tactic chosen was a success (needed 130 and got 71).
Stamina is 30, Motivation is 220 and Production is 39
Days 28 to 30 Zhengzong Yi decides to craft with creativity and
gains: 85 crafting points as tactic chosen was a success (needed 136 and got 19).
Stamina is 10, Motivation is 240 and Production is 29
Zhengzong Yi inspects his works and is able to add 25% more points from it, total now being 926
(Skillful trait grants +250 skill experience.)
(Resourceful trait grants +250 crafting points.)
Total gains for the month: 475 skill experience, 150 statistics experience, 1678.8 crafting points.
Fei Lai's personal results.
Fei Lai gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Fei Lai decides to improve with partner and
gains: 116 statistic experience as tactic chosen was a success (needed 63 and got 6).
Stamina is 75, Motivation is 110 and Production is 94
Days 4 to 6 Fei Lai decides to improve with practice and
gains: 93 statistic experience as tactic chosen was a success (needed 69 and got 57).
Stamina is 55, Motivation is 130 and Production is 85
Days 7 to 9 Fei Lai decides to improve with examination and
gains: 78 statistic experience as tactic chosen was a success (needed 82 and got 41).
Stamina is 40, Motivation is 145 and Production is 77
Days 10 to 12 Fei Lai decides to improve with partner and
gains: 65 statistic experience as tactic chosen was a failure (needed 91 and got 93).
Stamina is 15, Motivation is 145 and Production is 68
Days 13 to 15 Fei Lai decides to improve with examination and
gains: 46 statistic experience as tactic chosen was a failure (needed 91 and got 94).
Stamina is 0, Motivation is 140 and Production is 60
Fei Lai takes some vacation, stamina is reset to 100
Days 16 to 18 Fei Lai decides to improve with partner and
gains: 107 statistic experience as tactic chosen was a success (needed 88 and got 56).
Stamina is 75, Motivation is 150 and Production is 54
Days 19 to 21 Fei Lai decides to improve with examination and
gains: 75 statistic experience as tactic chosen was a success (needed 95 and got 9).
Stamina is 60, Motivation is 165 and Production is 44
Days 22 to 24 Fei Lai decides to improve with partner and
gains: 100 statistic experience as tactic chosen was a success (needed 104 and got 14).
Stamina is 35, Motivation is 175 and Production is 35
Days 25 to 27 Fei Lai decides to improve with practice and
gains: 84 statistic experience as tactic chosen was a success (needed 110 and got 28).
Stamina is 15, Motivation is 195 and Production is 25
Days 28 to 30 Fei Lai decides to improve with examination and
gains: 63 statistic experience as tactic chosen was a success (needed 123 and got 11).
Stamina is 0, Motivation is 210 and Production is 17
Fei Lai evaluates his improvements and is able to add 25% more experience from it, total now being 1034
Total gains for the month: 50 skill experience, 1187.4 statistics experience, 50 crafting points.
Dong Shu Fen's personal results.
Dong Shu Fen gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Dong Shu Fen decides to improve with partner and
gains: 52 statistic experience as tactic chosen was a failure (needed 61 and got 77).
Stamina is 75, Motivation is 100 and Production is 93
Days 4 to 6 Dong Shu Fen decides to improve with practice and
gains: 95 statistic experience as tactic chosen was a success (needed 61 and got 40).
Stamina is 55, Motivation is 120 and Production is 87
Days 7 to 9 Dong Shu Fen decides to improve with partner and
gains: 63 statistic experience as tactic chosen was a failure (needed 73 and got 99).
Stamina is 30, Motivation is 120 and Production is 81
Days 10 to 12 Dong Shu Fen decides to improve with practice and
gains: 79 statistic experience as tactic chosen was a success (needed 73 and got 72).
Stamina is 10, Motivation is 140 and Production is 72
Days 13 to 15 Dong Shu Fen decides to improve with partner but his stamina is too low
(-15) so he is forced to rest and gain 15 stamina.
Stamina is 25, Motivation is 140 and Production is 72
Dong Shu Fen takes some vacation, stamina is reset to 100
Using same tactic two times in a row decreases motivation by 5!
Days 16 to 18 Dong Shu Fen decides to improve with practice and
gains: 82 statistic experience as tactic chosen was a success (needed 82 and got 40).
Stamina is 80, Motivation is 155 and Production is 62
Days 19 to 21 Dong Shu Fen decides to improve with partner and
gains: 97 statistic experience as tactic chosen was a success (needed 95 and got 28).
Stamina is 55, Motivation is 165 and Production is 57
Days 22 to 24 Dong Shu Fen decides to improve with practice and
gains: 92 statistic experience as tactic chosen was a success (needed 101 and got 80).
Stamina is 35, Motivation is 185 and Production is 51
Days 25 to 27 Dong Shu Fen decides to improve with partner and
gains: 109 statistic experience as tactic chosen was a success (needed 113 and got 66).
Stamina is 10, Motivation is 195 and Production is 44
Days 28 to 30 Dong Shu Fen decides to improve with practice but his stamina is too low
(-10) so he is forced to rest and gain 15 stamina.
Stamina is 25, Motivation is 195 and Production is 44
Dong Shu Fen evaluates his improvements and is able to add 25% more experience from it, total now being 836
Total gains for the month: 150 skill experience, 1236.8 statistics experience, 150 crafting points.
Jiang Xia's personal results.
Jiang Xia did not submit a personal planning phase!
Sun Zhong's personal results.
Sun Zhong did not submit a personal planning phase!
Zheng Quqi's personal results.
Zheng Quqi did not submit a personal planning phase!
Cong Ding's personal results.
Cong Ding did not submit a personal planning phase!
Yu Yan's personal results.
Yu Yan gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Yu Yan decides to study with tutor and
gains: 80 skill experience as tactic chosen was a success (needed 63 and got 14).
Stamina is 85, Motivation is 110 and Production is 90
Days 4 to 6 Yu Yan decides to study with trial and
gains: 88 skill experience as tactic chosen was a success (needed 69 and got 22).
Stamina is 65, Motivation is 130 and Production is 80
Days 7 to 9 Yu Yan decides to study with tutor and
gains: 72 skill experience as tactic chosen was a success (needed 82 and got 66).
Stamina is 50, Motivation is 140 and Production is 70
Days 10 to 12 Yu Yan decides to study with trial and
gains: 90 skill experience as tactic chosen was a success (needed 88 and got 82).
Stamina is 30, Motivation is 160 and Production is 62
Days 13 to 15 Yu Yan decides to study with tutor and
gains: 68 skill experience as tactic chosen was a success (needed 101 and got 98).
Stamina is 15, Motivation is 170 and Production is 56
Yu Yan takes some vacation, stamina is reset to 100
Days 16 to 18 Yu Yan decides to study with trial and
gains: 93 skill experience as tactic chosen was a success (needed 107 and got 39).
Stamina is 80, Motivation is 190 and Production is 51
Days 19 to 21 Yu Yan decides to study with tutor and
gains: 66 skill experience as tactic chosen was a success (needed 120 and got 81).
Stamina is 65, Motivation is 200 and Production is 45
Days 22 to 24 Yu Yan decides to study with trial and
gains: 92 skill experience as tactic chosen was a success (needed 126 and got 11).
Stamina is 45, Motivation is 220 and Production is 40
Days 25 to 27 Yu Yan decides to study with tutor and
gains: 69 skill experience as tactic chosen was a success (needed 139 and got 31).
Stamina is 30, Motivation is 230 and Production is 34
Days 28 to 30 Yu Yan decides to study with trial and
gains: 78 skill experience as tactic chosen was a success (needed 145 and got 66).
Stamina is 10, Motivation is 250 and Production is 24
Yu Yan analyses his studies and is able to add 25% more experience from it, total now being 995
Total gains for the month: 1443.5 skill experience, 150 statistics experience, 150 crafting points.
Liang Hongyu's personal results.
Liang Hongyu gets organized, tactics for the month cost 5 stamina less
Days 1 to 3 Liang Hongyu decides to improve with partner and
gains: 105 statistic experience as tactic chosen was a success (needed 71 and got 67).
Stamina is 80, Motivation is 105 and Production is 93
Days 4 to 6 Liang Hongyu decides to rest with relaxation.
Stamina is now 100 after gaining back 20, Motivation is 115 after gaining back 10
Days 7 to 9 Liang Hongyu decides to improve with practice and
gains: 88 statistic experience as tactic chosen was a success (needed 82 and got 57).
Stamina is 85, Motivation is 130 and Production is 84
Days 10 to 12 Liang Hongyu decides to improve with partner and
gains: 112 statistic experience as tactic chosen was a success (needed 92 and got 70).
Stamina is 65, Motivation is 135 and Production is 77
Days 13 to 15 Liang Hongyu decides to rest with relaxation.
Stamina is now 85 after gaining back 20, Motivation is 145 after gaining back 10
Liang Hongyu shares his thoughts and work, motivation is increased by 25 to 170
Days 16 to 18 Liang Hongyu decides to improve with practice and
gains: 80 statistic experience as tactic chosen was a success (needed 121 and got 77).
Stamina is 70, Motivation is 185 and Production is 72
Days 19 to 21 Liang Hongyu decides to improve with partner and
gains: 102 statistic experience as tactic chosen was a success (needed 131 and got 79).
Stamina is 50, Motivation is 190 and Production is 63
Days 22 to 24 Liang Hongyu decides to improve with examination and
gains: 68 statistic experience as tactic chosen was a success (needed 135 and got 2).
Stamina is 40, Motivation is 200 and Production is 54
Days 25 to 27 Liang Hongyu decides to improve with partner and
gains: 96 statistic experience as tactic chosen was a success (needed 142 and got 10).
Stamina is 20, Motivation is 205 and Production is 49
Days 28 to 30 Liang Hongyu decides to improve with examination and
gains: 68 statistic experience as tactic chosen was a success (needed 146 and got 73).
Stamina is 10, Motivation is 215 and Production is 44
Liang Hongyu evaluates his improvements and is able to add 25% more experience from it, total now being 899
Total gains for the month: 100 skill experience, 1088.9 statistics experience, 100 crafting points.
Jiang Shi's personal results.
Jiang Shi gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Jiang Shi decides to improve with partner and
gains: 106 statistic experience as tactic chosen was a success (needed 66 and got 52).
Stamina is 75, Motivation is 110 and Production is 95
Days 4 to 6 Jiang Shi decides to improve with examination and
gains: 83 statistic experience as tactic chosen was a success (needed 73 and got 28).
Stamina is 60, Motivation is 125 and Production is 88
Days 7 to 9 Jiang Shi decides to improve with partner and
gains: 124 statistic experience as tactic chosen was a success (needed 83 and got 67).
Stamina is 35, Motivation is 135 and Production is 83
Days 10 to 12 Jiang Shi decides to improve with examination and
gains: 82 statistic experience as tactic chosen was a success (needed 89 and got 61).
Stamina is 20, Motivation is 150 and Production is 73
Days 13 to 15 Jiang Shi decides to improve with practice and
gains: 83 statistic experience as tactic chosen was a success (needed 99 and got 4).
Stamina is 0, Motivation is 170 and Production is 67
Jiang Shi takes some vacation, stamina is reset to 100
Days 16 to 18 Jiang Shi decides to improve with partner and
gains: 102 statistic experience as tactic chosen was a success (needed 112 and got 29).
Stamina is 75, Motivation is 180 and Production is 62
Days 19 to 21 Jiang Shi decides to improve with examination and
gains: 67 statistic experience as tactic chosen was a success (needed 119 and got 95).
Stamina is 60, Motivation is 195 and Production is 57
Days 22 to 24 Jiang Shi decides to improve with partner and
gains: 112 statistic experience as tactic chosen was a success (needed 129 and got 62).
Stamina is 35, Motivation is 205 and Production is 50
Days 25 to 27 Jiang Shi decides to improve with examination and
gains: 71 statistic experience as tactic chosen was a success (needed 135 and got 5).
Stamina is 20, Motivation is 220 and Production is 45
Days 28 to 30 Jiang Shi decides to improve with practice and
gains: 82 statistic experience as tactic chosen was a success (needed 145 and got 16).
Stamina is 0, Motivation is 240 and Production is 35
Jiang Shi evaluates his improvements and is able to add 25% more experience from it, total now being 1140
Total gains for the month: 100 skill experience, 1354 statistics experience, 100 crafting points.
Zhang Gao's personal results.
Zhang Gao gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Zhang Gao decides to improve with partner and
gains: 61 statistic experience as tactic chosen was a failure (needed 66 and got 79).
Stamina is 75, Motivation is 100 and Production is 90
Days 4 to 6 Zhang Gao decides to improve with examination and
gains: 66 statistic experience as tactic chosen was a success (needed 66 and got 42).
Stamina is 60, Motivation is 115 and Production is 82
Days 7 to 9 Zhang Gao decides to improve with partner and
gains: 111 statistic experience as tactic chosen was a success (needed 76 and got 72).
Stamina is 35, Motivation is 125 and Production is 77
Days 10 to 12 Zhang Gao decides to improve with examination and
gains: 83 statistic experience as tactic chosen was a success (needed 83 and got 65).
Stamina is 20, Motivation is 140 and Production is 67
Days 13 to 15 Zhang Gao decides to improve with practice and
gains: 84 statistic experience as tactic chosen was a success (needed 92 and got 41).
Stamina is 0, Motivation is 160 and Production is 58
Zhang Gao takes some vacation, stamina is reset to 100
Days 16 to 18 Zhang Gao decides to improve with examination and
gains: 71 statistic experience as tactic chosen was a success (needed 106 and got 89).
Stamina is 85, Motivation is 175 and Production is 51
Days 19 to 21 Zhang Gao decides to improve with practice and
gains: 83 statistic experience as tactic chosen was a success (needed 116 and got 56).
Stamina is 65, Motivation is 195 and Production is 41
Days 22 to 24 Zhang Gao decides to improve with partner and
gains: 92 statistic experience as tactic chosen was a success (needed 129 and got 95).
Stamina is 40, Motivation is 205 and Production is 36
Days 25 to 27 Zhang Gao decides to improve with examination and
gains: 68 statistic experience as tactic chosen was a success (needed 135 and got 88).
Stamina is 25, Motivation is 220 and Production is 31
Days 28 to 30 Zhang Gao decides to improve with partner and
gains: 92 statistic experience as tactic chosen was a success (needed 145 and got 9).
Stamina is 0, Motivation is 230 and Production is 24
Zhang Gao evaluates his improvements and is able to add 25% more experience from it, total now being 1014
Total gains for the month: 150 skill experience, 1468.2 statistics experience, 150 crafting points.
Tian You's personal results.
Tian You gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Tian You decides to improve with partner and
gains: 123 statistic experience as tactic chosen was a success (needed 63 and got 48).
Stamina is 75, Motivation is 110 and Production is 93
Days 4 to 6 Tian You decides to improve with examination and
gains: 83 statistic experience as tactic chosen was a success (needed 69 and got 43).
Stamina is 60, Motivation is 125 and Production is 86
Days 7 to 9 Tian You decides to improve with partner and
gains: 108 statistic experience as tactic chosen was a success (needed 79 and got 30).
Stamina is 35, Motivation is 135 and Production is 79
Days 10 to 12 Tian You decides to improve with examination and
gains: 74 statistic experience as tactic chosen was a success (needed 85 and got 38).
Stamina is 20, Motivation is 150 and Production is 69
Days 13 to 15 Tian You decides to improve with practice and
gains: 85 statistic experience as tactic chosen was a success (needed 95 and got 34).
Stamina is 0, Motivation is 170 and Production is 60
Tian You takes some vacation, stamina is reset to 100
Days 16 to 18 Tian You decides to improve with examination and
gains: 73 statistic experience as tactic chosen was a success (needed 107 and got 23).
Stamina is 85, Motivation is 185 and Production is 52
Days 19 to 21 Tian You decides to improve with practice and
gains: 86 statistic experience as tactic chosen was a success (needed 117 and got 71).
Stamina is 65, Motivation is 205 and Production is 47
Days 22 to 24 Tian You decides to improve with partner and
gains: 97 statistic experience as tactic chosen was a success (needed 129 and got 28).
Stamina is 40, Motivation is 215 and Production is 39
Days 25 to 27 Tian You decides to improve with examination and
gains: 65 statistic experience as tactic chosen was a success (needed 135 and got 71).
Stamina is 25, Motivation is 230 and Production is 33
Days 28 to 30 Tian You decides to improve with partner and
gains: 94 statistic experience as tactic chosen was a success (needed 145 and got 82).
Stamina is 0, Motivation is 240 and Production is 25
Tian You evaluates his improvements and is able to add 25% more experience from it, total now being 1110
Total gains for the month: 150 skill experience, 1593 statistics experience, 150 crafting points.
Du Yue's personal results.
Du Yue did not submit a personal planning phase!
AttackNpc1's personal results.
AttackNpc1 did not submit a personal planning phase!
AttackNpc2's personal results.
AttackNpc2 did not submit a personal planning phase!
AttackNpc3's personal results.
AttackNpc3 did not submit a personal planning phase!
Chen Deng's personal results.
Chen Deng did not submit a personal planning phase!
Sun Cen's personal results.
Sun Cen gets organized, tactics for the month cost 5 stamina less
Days 1 to 3 Sun Cen decides to improve with partner and
gains: 125 statistic experience as tactic chosen was a success (needed 60 and got 23).
Stamina is 80, Motivation is 105 and Production is 91
Using same tactic two times in a row decreases motivation by 5!
Days 4 to 6 Sun Cen decides to improve with partner and
gains: 95 statistic experience as tactic chosen was a success (needed 60 and got 56).
Stamina is 60, Motivation is 105 and Production is 86
Using same tactic two times in a row decreases motivation by 5!
Days 7 to 9 Sun Cen decides to improve with partner and
gains: 111 statistic experience as tactic chosen was a success (needed 60 and got 59).
Stamina is 40, Motivation is 105 and Production is 77
Days 10 to 12 Sun Cen decides to improve with examination and
gains: 68 statistic experience as tactic chosen was a success (needed 63 and got 42).
Stamina is 30, Motivation is 115 and Production is 72
Days 13 to 15 Sun Cen decides to rest with sleep.
Stamina is now 60 after gaining back 30, Motivation is 115 after gaining back 0
Sun Cen takes some vacation, stamina is reset to 100
Days 16 to 18 Sun Cen decides to improve with partner and
gains: 110 statistic experience as tactic chosen was a success (needed 69 and got 60).
Stamina is 80, Motivation is 120 and Production is 62
Using same tactic two times in a row decreases motivation by 5!
Days 19 to 21 Sun Cen decides to improve with partner and
gains: 97 statistic experience as tactic chosen was a success (needed 69 and got 46).
Stamina is 60, Motivation is 120 and Production is 52
Using same tactic two times in a row decreases motivation by 5!
Days 22 to 24 Sun Cen decides to improve with partner and
gains: 94 statistic experience as tactic chosen was a success (needed 69 and got 38).
Stamina is 40, Motivation is 120 and Production is 43
Using same tactic two times in a row decreases motivation by 5!
Days 25 to 27 Sun Cen decides to improve with partner and
gains: 59 statistic experience as tactic chosen was a failure (needed 69 and got 82).
Stamina is 20, Motivation is 110 and Production is 34
Using same tactic two times in a row decreases motivation by 5!
Days 28 to 30 Sun Cen decides to improve with partner and
gains: 54 statistic experience as tactic chosen was a failure (needed 63 and got 72).
Stamina is 0, Motivation is 100 and Production is 27
Sun Cen evaluates his improvements and is able to add 25% more experience from it, total now being 1016
Total gains for the month: 0 skill experience, 1117.6 statistics experience, 0 crafting points.