Turn 20 Planning Phase Results
Posted: Fri Sep 25, 2020 5:59 pm
Zhang Fang's personal results.
Zhang Fang did not submit a personal planning phase!
Zhengzong Yi's personal results.
Zhengzong Yi gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Zhengzong Yi decides to craft with imitation and
gains: 42 crafting points as tactic chosen was a failure (needed 61 and got 62).
Stamina is 85, Motivation is 100 and Production is 94
Days 4 to 6 Zhengzong Yi decides to craft with creativity and
gains: 106 crafting points as tactic chosen was a success (needed 61 and got 21).
Stamina is 65, Motivation is 120 and Production is 85
Days 7 to 9 Zhengzong Yi decides to craft with imitation and
gains: 72 crafting points as tactic chosen was a success (needed 73 and got 54).
Stamina is 50, Motivation is 130 and Production is 75
Days 10 to 12 Zhengzong Yi decides to craft with creativity and
gains: 105 crafting points as tactic chosen was a success (needed 79 and got 18).
Stamina is 30, Motivation is 150 and Production is 70
Days 13 to 15 Zhengzong Yi decides to craft with imitation and
gains: 64 crafting points as tactic chosen was a success (needed 92 and got 1).
Stamina is 15, Motivation is 160 and Production is 62
Zhengzong Yi takes some vacation, stamina is reset to 100
Days 16 to 18 Zhengzong Yi decides to craft with creativity and
gains: 87 crafting points as tactic chosen was a success (needed 98 and got 65).
Stamina is 80, Motivation is 180 and Production is 55
Days 19 to 21 Zhengzong Yi decides to craft with imitation and
gains: 67 crafting points as tactic chosen was a success (needed 110 and got 37).
Stamina is 65, Motivation is 190 and Production is 48
Days 22 to 24 Zhengzong Yi decides to craft with creativity and
gains: 87 crafting points as tactic chosen was a success (needed 116 and got 50).
Stamina is 45, Motivation is 210 and Production is 38
Days 25 to 27 Zhengzong Yi decides to craft with imitation and
gains: 64 crafting points as tactic chosen was a success (needed 128 and got 2).
Stamina is 30, Motivation is 220 and Production is 29
Days 28 to 30 Zhengzong Yi decides to craft with creativity and
gains: 82 crafting points as tactic chosen was a success (needed 134 and got 23).
Stamina is 10, Motivation is 240 and Production is 22
Zhengzong Yi inspects his works and is able to add 25% more points from it, total now being 970
(Skillful trait grants +250 skill experience.)
(Resourceful trait grants +250 crafting points.)
Total gains for the month: 475 skill experience, 150 statistics experience, 1736 crafting points.
Fei Lai's personal results.
Fei Lai gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Fei Lai decides to improve with partner and
gains: 115 statistic experience as tactic chosen was a success (needed 62 and got 61).
Stamina is 75, Motivation is 110 and Production is 90
Days 4 to 6 Fei Lai decides to improve with practice and
gains: 52 statistic experience as tactic chosen was a failure (needed 68 and got 77).
Stamina is 55, Motivation is 100 and Production is 85
Days 7 to 9 Fei Lai decides to improve with examination and
gains: 67 statistic experience as tactic chosen was a success (needed 62 and got 14).
Stamina is 40, Motivation is 115 and Production is 80
Days 10 to 12 Fei Lai decides to improve with partner and
gains: 104 statistic experience as tactic chosen was a success (needed 71 and got 5).
Stamina is 15, Motivation is 125 and Production is 71
Days 13 to 15 Fei Lai decides to improve with examination and
gains: 74 statistic experience as tactic chosen was a success (needed 78 and got 13).
Stamina is 0, Motivation is 140 and Production is 62
Fei Lai takes some vacation, stamina is reset to 100
Days 16 to 18 Fei Lai decides to improve with partner and
gains: 112 statistic experience as tactic chosen was a success (needed 87 and got 22).
Stamina is 75, Motivation is 150 and Production is 56
Days 19 to 21 Fei Lai decides to improve with examination and
gains: 40 statistic experience as tactic chosen was a failure (needed 93 and got 95).
Stamina is 60, Motivation is 145 and Production is 50
Days 22 to 24 Fei Lai decides to improve with partner and
gains: 104 statistic experience as tactic chosen was a success (needed 90 and got 4).
Stamina is 35, Motivation is 155 and Production is 41
Days 25 to 27 Fei Lai decides to improve with practice and
gains: 80 statistic experience as tactic chosen was a success (needed 96 and got 63).
Stamina is 15, Motivation is 175 and Production is 35
Days 28 to 30 Fei Lai decides to improve with examination and
gains: 65 statistic experience as tactic chosen was a success (needed 109 and got 24).
Stamina is 0, Motivation is 190 and Production is 28
Fei Lai evaluates his improvements and is able to add 25% more experience from it, total now being 1016
Total gains for the month: 50 skill experience, 1167.6 statistics experience, 50 crafting points.
Dong Shu Fen's personal results.
Dong Shu Fen did not submit a personal planning phase!
Jiang Xia's personal results.
Jiang Xia did not submit a personal planning phase!
Sun Zhong's personal results.
Sun Zhong did not submit a personal planning phase!
Zheng Quqi's personal results.
Zheng Quqi gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Zheng Quqi decides to improve with partner and
gains: 125 statistic experience as tactic chosen was a success (needed 64 and got 13).
Stamina is 75, Motivation is 110 and Production is 95
Days 4 to 6 Zheng Quqi decides to improve with examination and
gains: 84 statistic experience as tactic chosen was a success (needed 70 and got 15).
Stamina is 60, Motivation is 125 and Production is 85
Days 7 to 9 Zheng Quqi decides to improve with partner and
gains: 75 statistic experience as tactic chosen was a failure (needed 80 and got 95).
Stamina is 35, Motivation is 125 and Production is 78
Days 10 to 12 Zheng Quqi decides to improve with examination and
gains: 65 statistic experience as tactic chosen was a success (needed 80 and got 47).
Stamina is 20, Motivation is 140 and Production is 68
Days 13 to 15 Zheng Quqi decides to improve with practice and
gains: 84 statistic experience as tactic chosen was a success (needed 90 and got 21).
Stamina is 0, Motivation is 160 and Production is 59
Zheng Quqi takes some vacation, stamina is reset to 100
Days 16 to 18 Zheng Quqi decides to improve with examination and
gains: 71 statistic experience as tactic chosen was a success (needed 102 and got 20).
Stamina is 85, Motivation is 175 and Production is 53
Days 19 to 21 Zheng Quqi decides to improve with practice and
gains: 83 statistic experience as tactic chosen was a success (needed 112 and got 96).
Stamina is 65, Motivation is 195 and Production is 48
Days 22 to 24 Zheng Quqi decides to improve with partner and
gains: 102 statistic experience as tactic chosen was a success (needed 125 and got 93).
Stamina is 40, Motivation is 205 and Production is 42
Days 25 to 27 Zheng Quqi decides to improve with examination and
gains: 70 statistic experience as tactic chosen was a success (needed 131 and got 26).
Stamina is 25, Motivation is 220 and Production is 34
Days 28 to 30 Zheng Quqi decides to improve with partner and
gains: 102 statistic experience as tactic chosen was a success (needed 141 and got 51).
Stamina is 0, Motivation is 230 and Production is 27
Zheng Quqi evaluates his improvements and is able to add 25% more experience from it, total now being 1076
Total gains for the month: 150 skill experience, 1441.2 statistics experience, 150 crafting points.
Cong Ding's personal results.
Cong Ding did not submit a personal planning phase!
Yu Yan's personal results.
Yu Yan gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Yu Yan decides to improve with practice and
gains: 54 statistic experience as tactic chosen was a failure (needed 62 and got 66).
Stamina is 80, Motivation is 90 and Production is 95
Days 4 to 6 Yu Yan decides to study with trial and
gains: 60 skill experience as tactic chosen was a failure (needed 56 and got 89).
Stamina is 60, Motivation is 80 and Production is 89
Days 7 to 9 Yu Yan decides to improve with practice and
gains: 92 statistic experience as tactic chosen was a success (needed 50 and got 11).
Stamina is 40, Motivation is 100 and Production is 83
Days 10 to 12 Yu Yan decides to study with trial and
gains: 44 skill experience as tactic chosen was a failure (needed 62 and got 83).
Stamina is 20, Motivation is 90 and Production is 77
Days 13 to 15 Yu Yan decides to improve with practice and
gains: 94 statistic experience as tactic chosen was a success (needed 56 and got 37).
Stamina is 0, Motivation is 110 and Production is 69
Yu Yan takes some vacation, stamina is reset to 100
Days 16 to 18 Yu Yan decides to study with trial and
gains: 95 skill experience as tactic chosen was a success (needed 68 and got 62).
Stamina is 80, Motivation is 130 and Production is 61
Days 19 to 21 Yu Yan decides to improve with practice and
gains: 87 statistic experience as tactic chosen was a success (needed 81 and got 9).
Stamina is 60, Motivation is 150 and Production is 51
Days 22 to 24 Yu Yan decides to study with trial and
gains: 83 skill experience as tactic chosen was a success (needed 93 and got 63).
Stamina is 40, Motivation is 170 and Production is 41
Days 25 to 27 Yu Yan decides to improve with practice and
gains: 81 statistic experience as tactic chosen was a success (needed 105 and got 48).
Stamina is 20, Motivation is 190 and Production is 33
Days 28 to 30 Yu Yan decides to study with trial and
gains: 88 skill experience as tactic chosen was a success (needed 118 and got 83).
Stamina is 0, Motivation is 210 and Production is 28
Yu Yan evaluates his improvements and is able to add 25% more experience from it, total now being 510
Total gains for the month: 631 skill experience, 813 statistics experience, 150 crafting points.
Liang Hongyu's personal results.
Liang Hongyu gets organized, tactics for the month cost 5 stamina less
Days 1 to 3 Liang Hongyu decides to improve with partner and
gains: 66 statistic experience as tactic chosen was a failure (needed 70 and got 73).
Stamina is 80, Motivation is 95 and Production is 91
Days 4 to 6 Liang Hongyu decides to rest with relaxation.
Stamina is now 100 after gaining back 20, Motivation is 105 after gaining back 10
Days 7 to 9 Liang Hongyu decides to improve with practice and
gains: 101 statistic experience as tactic chosen was a success (needed 74 and got 18).
Stamina is 85, Motivation is 120 and Production is 86
Days 10 to 12 Liang Hongyu decides to improve with partner and
gains: 55 statistic experience as tactic chosen was a failure (needed 84 and got 92).
Stamina is 65, Motivation is 115 and Production is 81
Days 13 to 15 Liang Hongyu decides to rest with relaxation.
Stamina is now 85 after gaining back 20, Motivation is 125 after gaining back 10
Liang Hongyu shares his thoughts and work, motivation is increased by 25 to 150
Days 16 to 18 Liang Hongyu decides to improve with practice and
gains: 91 statistic experience as tactic chosen was a success (needed 105 and got 86).
Stamina is 70, Motivation is 165 and Production is 72
Days 19 to 21 Liang Hongyu decides to improve with partner and
gains: 102 statistic experience as tactic chosen was a success (needed 116 and got 64).
Stamina is 50, Motivation is 170 and Production is 67
Days 22 to 24 Liang Hongyu decides to improve with examination and
gains: 75 statistic experience as tactic chosen was a success (needed 119 and got 40).
Stamina is 40, Motivation is 180 and Production is 58
Days 25 to 27 Liang Hongyu decides to improve with partner and
gains: 107 statistic experience as tactic chosen was a success (needed 126 and got 37).
Stamina is 20, Motivation is 185 and Production is 53
Days 28 to 30 Liang Hongyu decides to improve with examination and
gains: 68 statistic experience as tactic chosen was a success (needed 130 and got 20).
Stamina is 10, Motivation is 195 and Production is 43
Liang Hongyu evaluates his improvements and is able to add 25% more experience from it, total now being 831
Total gains for the month: 100 skill experience, 1014.1 statistics experience, 100 crafting points.
Jiang Shi's personal results.
Jiang Shi gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Jiang Shi decides to improve with partner and
gains: 123 statistic experience as tactic chosen was a success (needed 65 and got 51).
Stamina is 75, Motivation is 110 and Production is 95
Days 4 to 6 Jiang Shi decides to improve with examination and
gains: 67 statistic experience as tactic chosen was a success (needed 72 and got 47).
Stamina is 60, Motivation is 125 and Production is 90
Days 7 to 9 Jiang Shi decides to improve with partner and
gains: 121 statistic experience as tactic chosen was a success (needed 81 and got 34).
Stamina is 35, Motivation is 135 and Production is 82
Days 10 to 12 Jiang Shi decides to improve with examination and
gains: 81 statistic experience as tactic chosen was a success (needed 88 and got 21).
Stamina is 20, Motivation is 150 and Production is 72
Days 13 to 15 Jiang Shi decides to improve with practice and
gains: 88 statistic experience as tactic chosen was a success (needed 98 and got 52).
Stamina is 0, Motivation is 170 and Production is 66
Jiang Shi takes some vacation, stamina is reset to 100
Days 16 to 18 Jiang Shi decides to improve with partner and
gains: 99 statistic experience as tactic chosen was a success (needed 111 and got 76).
Stamina is 75, Motivation is 180 and Production is 57
Days 19 to 21 Jiang Shi decides to improve with examination and
gains: 64 statistic experience as tactic chosen was a success (needed 117 and got 22).
Stamina is 60, Motivation is 195 and Production is 47
Days 22 to 24 Jiang Shi decides to improve with partner and
gains: 104 statistic experience as tactic chosen was a success (needed 127 and got 28).
Stamina is 35, Motivation is 205 and Production is 38
Days 25 to 27 Jiang Shi decides to improve with examination and
gains: 66 statistic experience as tactic chosen was a success (needed 133 and got 65).
Stamina is 20, Motivation is 220 and Production is 28
Days 28 to 30 Jiang Shi decides to improve with practice and
gains: 82 statistic experience as tactic chosen was a success (needed 143 and got 69).
Stamina is 0, Motivation is 240 and Production is 20
Jiang Shi evaluates his improvements and is able to add 25% more experience from it, total now being 1119
Total gains for the month: 100 skill experience, 1330.9 statistics experience, 100 crafting points.
Zhang Gao's personal results.
Zhang Gao did not submit a personal planning phase!
Tian You's personal results.
Tian You gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Tian You decides to improve with partner and
gains: 119 statistic experience as tactic chosen was a success (needed 63 and got 58).
Stamina is 75, Motivation is 110 and Production is 94
Days 4 to 6 Tian You decides to improve with examination and
gains: 88 statistic experience as tactic chosen was a success (needed 69 and got 9).
Stamina is 60, Motivation is 125 and Production is 87
Days 7 to 9 Tian You decides to improve with partner and
gains: 106 statistic experience as tactic chosen was a success (needed 79 and got 30).
Stamina is 35, Motivation is 135 and Production is 81
Days 10 to 12 Tian You decides to improve with examination and
gains: 45 statistic experience as tactic chosen was a failure (needed 85 and got 92).
Stamina is 20, Motivation is 130 and Production is 75
Days 13 to 15 Tian You decides to improve with practice and
gains: 96 statistic experience as tactic chosen was a success (needed 82 and got 36).
Stamina is 0, Motivation is 150 and Production is 70
Tian You takes some vacation, stamina is reset to 100
Days 16 to 18 Tian You decides to improve with examination and
gains: 65 statistic experience as tactic chosen was a success (needed 95 and got 18).
Stamina is 85, Motivation is 165 and Production is 61
Days 19 to 21 Tian You decides to improve with practice and
gains: 82 statistic experience as tactic chosen was a success (needed 104 and got 4).
Stamina is 65, Motivation is 185 and Production is 52
Days 22 to 24 Tian You decides to improve with partner and
gains: 105 statistic experience as tactic chosen was a success (needed 117 and got 24).
Stamina is 40, Motivation is 195 and Production is 47
Days 25 to 27 Tian You decides to improve with examination and
gains: 64 statistic experience as tactic chosen was a success (needed 123 and got 96).
Stamina is 25, Motivation is 210 and Production is 41
Days 28 to 30 Tian You decides to improve with partner and
gains: 96 statistic experience as tactic chosen was a success (needed 132 and got 71).
Stamina is 0, Motivation is 220 and Production is 35
Tian You evaluates his improvements and is able to add 25% more experience from it, total now being 1083
Total gains for the month: 150 skill experience, 1557.9 statistics experience, 150 crafting points.
Du Yue's personal results.
Du Yue did not submit a personal planning phase!
AttackNpc1's personal results.
AttackNpc1 did not submit a personal planning phase!
AttackNpc2's personal results.
AttackNpc2 did not submit a personal planning phase!
AttackNpc3's personal results.
AttackNpc3 did not submit a personal planning phase!
Chen Deng's personal results.
Chen Deng did not submit a personal planning phase!
Sun Cen's personal results.
Sun Cen gets prepared, tactics for the month cost 5 production instead of 5-10
Days 1 to 3 Sun Cen decides to craft with efficiency and
gains: 88 crafting points as tactic chosen was a success (needed 59 and got 34).
Stamina is 90, Motivation is 110 and Production is 95
Days 4 to 6 Sun Cen decides to craft with imitation and
gains: 70 crafting points as tactic chosen was a success (needed 65 and got 63).
Stamina is 75, Motivation is 115 and Production is 90
Using same tactic two times in a row decreases motivation by 5!
Days 7 to 9 Sun Cen decides to craft with imitation and
gains: 71 crafting points as tactic chosen was a success (needed 65 and got 59).
Stamina is 60, Motivation is 115 and Production is 85
Using same tactic two times in a row decreases motivation by 5!
Days 10 to 12 Sun Cen decides to craft with imitation and
gains: 69 crafting points as tactic chosen was a success (needed 65 and got 3).
Stamina is 45, Motivation is 115 and Production is 80
Days 13 to 15 Sun Cen decides to craft with creativity and
gains: 91 crafting points as tactic chosen was a success (needed 68 and got 52).
Stamina is 25, Motivation is 130 and Production is 75
Sun Cen shares his thoughts and work, motivation is increased by 25 to 155
Days 16 to 18 Sun Cen decides to rest with relaxation.
Stamina is now 45 after gaining back 20, Motivation is 165 after gaining back 10
Days 19 to 21 Sun Cen decides to craft with efficiency and
gains: 68 crafting points as tactic chosen was a success (needed 97 and got 29).
Stamina is 35, Motivation is 175 and Production is 70
Days 22 to 24 Sun Cen decides to rest with relaxation.
Stamina is now 55 after gaining back 20, Motivation is 185 after gaining back 10
Days 25 to 27 Sun Cen decides to craft with creativity and
gains: 83 crafting points as tactic chosen was a success (needed 109 and got 82).
Stamina is 35, Motivation is 200 and Production is 65
Days 28 to 30 Sun Cen decides to craft with efficiency and
gains: 70 crafting points as tactic chosen was a success (needed 118 and got 11).
Stamina is 25, Motivation is 210 and Production is 60
Sun Cen inspects his works and is able to add 25% more points from it, total now being 763
Total gains for the month: 0 skill experience, 0 statistics experience, 763 crafting points.
Zhang Fang did not submit a personal planning phase!
Zhengzong Yi's personal results.
Zhengzong Yi gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Zhengzong Yi decides to craft with imitation and
gains: 42 crafting points as tactic chosen was a failure (needed 61 and got 62).
Stamina is 85, Motivation is 100 and Production is 94
Days 4 to 6 Zhengzong Yi decides to craft with creativity and
gains: 106 crafting points as tactic chosen was a success (needed 61 and got 21).
Stamina is 65, Motivation is 120 and Production is 85
Days 7 to 9 Zhengzong Yi decides to craft with imitation and
gains: 72 crafting points as tactic chosen was a success (needed 73 and got 54).
Stamina is 50, Motivation is 130 and Production is 75
Days 10 to 12 Zhengzong Yi decides to craft with creativity and
gains: 105 crafting points as tactic chosen was a success (needed 79 and got 18).
Stamina is 30, Motivation is 150 and Production is 70
Days 13 to 15 Zhengzong Yi decides to craft with imitation and
gains: 64 crafting points as tactic chosen was a success (needed 92 and got 1).
Stamina is 15, Motivation is 160 and Production is 62
Zhengzong Yi takes some vacation, stamina is reset to 100
Days 16 to 18 Zhengzong Yi decides to craft with creativity and
gains: 87 crafting points as tactic chosen was a success (needed 98 and got 65).
Stamina is 80, Motivation is 180 and Production is 55
Days 19 to 21 Zhengzong Yi decides to craft with imitation and
gains: 67 crafting points as tactic chosen was a success (needed 110 and got 37).
Stamina is 65, Motivation is 190 and Production is 48
Days 22 to 24 Zhengzong Yi decides to craft with creativity and
gains: 87 crafting points as tactic chosen was a success (needed 116 and got 50).
Stamina is 45, Motivation is 210 and Production is 38
Days 25 to 27 Zhengzong Yi decides to craft with imitation and
gains: 64 crafting points as tactic chosen was a success (needed 128 and got 2).
Stamina is 30, Motivation is 220 and Production is 29
Days 28 to 30 Zhengzong Yi decides to craft with creativity and
gains: 82 crafting points as tactic chosen was a success (needed 134 and got 23).
Stamina is 10, Motivation is 240 and Production is 22
Zhengzong Yi inspects his works and is able to add 25% more points from it, total now being 970
(Skillful trait grants +250 skill experience.)
(Resourceful trait grants +250 crafting points.)
Total gains for the month: 475 skill experience, 150 statistics experience, 1736 crafting points.
Fei Lai's personal results.
Fei Lai gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Fei Lai decides to improve with partner and
gains: 115 statistic experience as tactic chosen was a success (needed 62 and got 61).
Stamina is 75, Motivation is 110 and Production is 90
Days 4 to 6 Fei Lai decides to improve with practice and
gains: 52 statistic experience as tactic chosen was a failure (needed 68 and got 77).
Stamina is 55, Motivation is 100 and Production is 85
Days 7 to 9 Fei Lai decides to improve with examination and
gains: 67 statistic experience as tactic chosen was a success (needed 62 and got 14).
Stamina is 40, Motivation is 115 and Production is 80
Days 10 to 12 Fei Lai decides to improve with partner and
gains: 104 statistic experience as tactic chosen was a success (needed 71 and got 5).
Stamina is 15, Motivation is 125 and Production is 71
Days 13 to 15 Fei Lai decides to improve with examination and
gains: 74 statistic experience as tactic chosen was a success (needed 78 and got 13).
Stamina is 0, Motivation is 140 and Production is 62
Fei Lai takes some vacation, stamina is reset to 100
Days 16 to 18 Fei Lai decides to improve with partner and
gains: 112 statistic experience as tactic chosen was a success (needed 87 and got 22).
Stamina is 75, Motivation is 150 and Production is 56
Days 19 to 21 Fei Lai decides to improve with examination and
gains: 40 statistic experience as tactic chosen was a failure (needed 93 and got 95).
Stamina is 60, Motivation is 145 and Production is 50
Days 22 to 24 Fei Lai decides to improve with partner and
gains: 104 statistic experience as tactic chosen was a success (needed 90 and got 4).
Stamina is 35, Motivation is 155 and Production is 41
Days 25 to 27 Fei Lai decides to improve with practice and
gains: 80 statistic experience as tactic chosen was a success (needed 96 and got 63).
Stamina is 15, Motivation is 175 and Production is 35
Days 28 to 30 Fei Lai decides to improve with examination and
gains: 65 statistic experience as tactic chosen was a success (needed 109 and got 24).
Stamina is 0, Motivation is 190 and Production is 28
Fei Lai evaluates his improvements and is able to add 25% more experience from it, total now being 1016
Total gains for the month: 50 skill experience, 1167.6 statistics experience, 50 crafting points.
Dong Shu Fen's personal results.
Dong Shu Fen did not submit a personal planning phase!
Jiang Xia's personal results.
Jiang Xia did not submit a personal planning phase!
Sun Zhong's personal results.
Sun Zhong did not submit a personal planning phase!
Zheng Quqi's personal results.
Zheng Quqi gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Zheng Quqi decides to improve with partner and
gains: 125 statistic experience as tactic chosen was a success (needed 64 and got 13).
Stamina is 75, Motivation is 110 and Production is 95
Days 4 to 6 Zheng Quqi decides to improve with examination and
gains: 84 statistic experience as tactic chosen was a success (needed 70 and got 15).
Stamina is 60, Motivation is 125 and Production is 85
Days 7 to 9 Zheng Quqi decides to improve with partner and
gains: 75 statistic experience as tactic chosen was a failure (needed 80 and got 95).
Stamina is 35, Motivation is 125 and Production is 78
Days 10 to 12 Zheng Quqi decides to improve with examination and
gains: 65 statistic experience as tactic chosen was a success (needed 80 and got 47).
Stamina is 20, Motivation is 140 and Production is 68
Days 13 to 15 Zheng Quqi decides to improve with practice and
gains: 84 statistic experience as tactic chosen was a success (needed 90 and got 21).
Stamina is 0, Motivation is 160 and Production is 59
Zheng Quqi takes some vacation, stamina is reset to 100
Days 16 to 18 Zheng Quqi decides to improve with examination and
gains: 71 statistic experience as tactic chosen was a success (needed 102 and got 20).
Stamina is 85, Motivation is 175 and Production is 53
Days 19 to 21 Zheng Quqi decides to improve with practice and
gains: 83 statistic experience as tactic chosen was a success (needed 112 and got 96).
Stamina is 65, Motivation is 195 and Production is 48
Days 22 to 24 Zheng Quqi decides to improve with partner and
gains: 102 statistic experience as tactic chosen was a success (needed 125 and got 93).
Stamina is 40, Motivation is 205 and Production is 42
Days 25 to 27 Zheng Quqi decides to improve with examination and
gains: 70 statistic experience as tactic chosen was a success (needed 131 and got 26).
Stamina is 25, Motivation is 220 and Production is 34
Days 28 to 30 Zheng Quqi decides to improve with partner and
gains: 102 statistic experience as tactic chosen was a success (needed 141 and got 51).
Stamina is 0, Motivation is 230 and Production is 27
Zheng Quqi evaluates his improvements and is able to add 25% more experience from it, total now being 1076
Total gains for the month: 150 skill experience, 1441.2 statistics experience, 150 crafting points.
Cong Ding's personal results.
Cong Ding did not submit a personal planning phase!
Yu Yan's personal results.
Yu Yan gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Yu Yan decides to improve with practice and
gains: 54 statistic experience as tactic chosen was a failure (needed 62 and got 66).
Stamina is 80, Motivation is 90 and Production is 95
Days 4 to 6 Yu Yan decides to study with trial and
gains: 60 skill experience as tactic chosen was a failure (needed 56 and got 89).
Stamina is 60, Motivation is 80 and Production is 89
Days 7 to 9 Yu Yan decides to improve with practice and
gains: 92 statistic experience as tactic chosen was a success (needed 50 and got 11).
Stamina is 40, Motivation is 100 and Production is 83
Days 10 to 12 Yu Yan decides to study with trial and
gains: 44 skill experience as tactic chosen was a failure (needed 62 and got 83).
Stamina is 20, Motivation is 90 and Production is 77
Days 13 to 15 Yu Yan decides to improve with practice and
gains: 94 statistic experience as tactic chosen was a success (needed 56 and got 37).
Stamina is 0, Motivation is 110 and Production is 69
Yu Yan takes some vacation, stamina is reset to 100
Days 16 to 18 Yu Yan decides to study with trial and
gains: 95 skill experience as tactic chosen was a success (needed 68 and got 62).
Stamina is 80, Motivation is 130 and Production is 61
Days 19 to 21 Yu Yan decides to improve with practice and
gains: 87 statistic experience as tactic chosen was a success (needed 81 and got 9).
Stamina is 60, Motivation is 150 and Production is 51
Days 22 to 24 Yu Yan decides to study with trial and
gains: 83 skill experience as tactic chosen was a success (needed 93 and got 63).
Stamina is 40, Motivation is 170 and Production is 41
Days 25 to 27 Yu Yan decides to improve with practice and
gains: 81 statistic experience as tactic chosen was a success (needed 105 and got 48).
Stamina is 20, Motivation is 190 and Production is 33
Days 28 to 30 Yu Yan decides to study with trial and
gains: 88 skill experience as tactic chosen was a success (needed 118 and got 83).
Stamina is 0, Motivation is 210 and Production is 28
Yu Yan evaluates his improvements and is able to add 25% more experience from it, total now being 510
Total gains for the month: 631 skill experience, 813 statistics experience, 150 crafting points.
Liang Hongyu's personal results.
Liang Hongyu gets organized, tactics for the month cost 5 stamina less
Days 1 to 3 Liang Hongyu decides to improve with partner and
gains: 66 statistic experience as tactic chosen was a failure (needed 70 and got 73).
Stamina is 80, Motivation is 95 and Production is 91
Days 4 to 6 Liang Hongyu decides to rest with relaxation.
Stamina is now 100 after gaining back 20, Motivation is 105 after gaining back 10
Days 7 to 9 Liang Hongyu decides to improve with practice and
gains: 101 statistic experience as tactic chosen was a success (needed 74 and got 18).
Stamina is 85, Motivation is 120 and Production is 86
Days 10 to 12 Liang Hongyu decides to improve with partner and
gains: 55 statistic experience as tactic chosen was a failure (needed 84 and got 92).
Stamina is 65, Motivation is 115 and Production is 81
Days 13 to 15 Liang Hongyu decides to rest with relaxation.
Stamina is now 85 after gaining back 20, Motivation is 125 after gaining back 10
Liang Hongyu shares his thoughts and work, motivation is increased by 25 to 150
Days 16 to 18 Liang Hongyu decides to improve with practice and
gains: 91 statistic experience as tactic chosen was a success (needed 105 and got 86).
Stamina is 70, Motivation is 165 and Production is 72
Days 19 to 21 Liang Hongyu decides to improve with partner and
gains: 102 statistic experience as tactic chosen was a success (needed 116 and got 64).
Stamina is 50, Motivation is 170 and Production is 67
Days 22 to 24 Liang Hongyu decides to improve with examination and
gains: 75 statistic experience as tactic chosen was a success (needed 119 and got 40).
Stamina is 40, Motivation is 180 and Production is 58
Days 25 to 27 Liang Hongyu decides to improve with partner and
gains: 107 statistic experience as tactic chosen was a success (needed 126 and got 37).
Stamina is 20, Motivation is 185 and Production is 53
Days 28 to 30 Liang Hongyu decides to improve with examination and
gains: 68 statistic experience as tactic chosen was a success (needed 130 and got 20).
Stamina is 10, Motivation is 195 and Production is 43
Liang Hongyu evaluates his improvements and is able to add 25% more experience from it, total now being 831
Total gains for the month: 100 skill experience, 1014.1 statistics experience, 100 crafting points.
Jiang Shi's personal results.
Jiang Shi gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Jiang Shi decides to improve with partner and
gains: 123 statistic experience as tactic chosen was a success (needed 65 and got 51).
Stamina is 75, Motivation is 110 and Production is 95
Days 4 to 6 Jiang Shi decides to improve with examination and
gains: 67 statistic experience as tactic chosen was a success (needed 72 and got 47).
Stamina is 60, Motivation is 125 and Production is 90
Days 7 to 9 Jiang Shi decides to improve with partner and
gains: 121 statistic experience as tactic chosen was a success (needed 81 and got 34).
Stamina is 35, Motivation is 135 and Production is 82
Days 10 to 12 Jiang Shi decides to improve with examination and
gains: 81 statistic experience as tactic chosen was a success (needed 88 and got 21).
Stamina is 20, Motivation is 150 and Production is 72
Days 13 to 15 Jiang Shi decides to improve with practice and
gains: 88 statistic experience as tactic chosen was a success (needed 98 and got 52).
Stamina is 0, Motivation is 170 and Production is 66
Jiang Shi takes some vacation, stamina is reset to 100
Days 16 to 18 Jiang Shi decides to improve with partner and
gains: 99 statistic experience as tactic chosen was a success (needed 111 and got 76).
Stamina is 75, Motivation is 180 and Production is 57
Days 19 to 21 Jiang Shi decides to improve with examination and
gains: 64 statistic experience as tactic chosen was a success (needed 117 and got 22).
Stamina is 60, Motivation is 195 and Production is 47
Days 22 to 24 Jiang Shi decides to improve with partner and
gains: 104 statistic experience as tactic chosen was a success (needed 127 and got 28).
Stamina is 35, Motivation is 205 and Production is 38
Days 25 to 27 Jiang Shi decides to improve with examination and
gains: 66 statistic experience as tactic chosen was a success (needed 133 and got 65).
Stamina is 20, Motivation is 220 and Production is 28
Days 28 to 30 Jiang Shi decides to improve with practice and
gains: 82 statistic experience as tactic chosen was a success (needed 143 and got 69).
Stamina is 0, Motivation is 240 and Production is 20
Jiang Shi evaluates his improvements and is able to add 25% more experience from it, total now being 1119
Total gains for the month: 100 skill experience, 1330.9 statistics experience, 100 crafting points.
Zhang Gao's personal results.
Zhang Gao did not submit a personal planning phase!
Tian You's personal results.
Tian You gets inspired, motivation for the month get a 5 point improvement
Days 1 to 3 Tian You decides to improve with partner and
gains: 119 statistic experience as tactic chosen was a success (needed 63 and got 58).
Stamina is 75, Motivation is 110 and Production is 94
Days 4 to 6 Tian You decides to improve with examination and
gains: 88 statistic experience as tactic chosen was a success (needed 69 and got 9).
Stamina is 60, Motivation is 125 and Production is 87
Days 7 to 9 Tian You decides to improve with partner and
gains: 106 statistic experience as tactic chosen was a success (needed 79 and got 30).
Stamina is 35, Motivation is 135 and Production is 81
Days 10 to 12 Tian You decides to improve with examination and
gains: 45 statistic experience as tactic chosen was a failure (needed 85 and got 92).
Stamina is 20, Motivation is 130 and Production is 75
Days 13 to 15 Tian You decides to improve with practice and
gains: 96 statistic experience as tactic chosen was a success (needed 82 and got 36).
Stamina is 0, Motivation is 150 and Production is 70
Tian You takes some vacation, stamina is reset to 100
Days 16 to 18 Tian You decides to improve with examination and
gains: 65 statistic experience as tactic chosen was a success (needed 95 and got 18).
Stamina is 85, Motivation is 165 and Production is 61
Days 19 to 21 Tian You decides to improve with practice and
gains: 82 statistic experience as tactic chosen was a success (needed 104 and got 4).
Stamina is 65, Motivation is 185 and Production is 52
Days 22 to 24 Tian You decides to improve with partner and
gains: 105 statistic experience as tactic chosen was a success (needed 117 and got 24).
Stamina is 40, Motivation is 195 and Production is 47
Days 25 to 27 Tian You decides to improve with examination and
gains: 64 statistic experience as tactic chosen was a success (needed 123 and got 96).
Stamina is 25, Motivation is 210 and Production is 41
Days 28 to 30 Tian You decides to improve with partner and
gains: 96 statistic experience as tactic chosen was a success (needed 132 and got 71).
Stamina is 0, Motivation is 220 and Production is 35
Tian You evaluates his improvements and is able to add 25% more experience from it, total now being 1083
Total gains for the month: 150 skill experience, 1557.9 statistics experience, 150 crafting points.
Du Yue's personal results.
Du Yue did not submit a personal planning phase!
AttackNpc1's personal results.
AttackNpc1 did not submit a personal planning phase!
AttackNpc2's personal results.
AttackNpc2 did not submit a personal planning phase!
AttackNpc3's personal results.
AttackNpc3 did not submit a personal planning phase!
Chen Deng's personal results.
Chen Deng did not submit a personal planning phase!
Sun Cen's personal results.
Sun Cen gets prepared, tactics for the month cost 5 production instead of 5-10
Days 1 to 3 Sun Cen decides to craft with efficiency and
gains: 88 crafting points as tactic chosen was a success (needed 59 and got 34).
Stamina is 90, Motivation is 110 and Production is 95
Days 4 to 6 Sun Cen decides to craft with imitation and
gains: 70 crafting points as tactic chosen was a success (needed 65 and got 63).
Stamina is 75, Motivation is 115 and Production is 90
Using same tactic two times in a row decreases motivation by 5!
Days 7 to 9 Sun Cen decides to craft with imitation and
gains: 71 crafting points as tactic chosen was a success (needed 65 and got 59).
Stamina is 60, Motivation is 115 and Production is 85
Using same tactic two times in a row decreases motivation by 5!
Days 10 to 12 Sun Cen decides to craft with imitation and
gains: 69 crafting points as tactic chosen was a success (needed 65 and got 3).
Stamina is 45, Motivation is 115 and Production is 80
Days 13 to 15 Sun Cen decides to craft with creativity and
gains: 91 crafting points as tactic chosen was a success (needed 68 and got 52).
Stamina is 25, Motivation is 130 and Production is 75
Sun Cen shares his thoughts and work, motivation is increased by 25 to 155
Days 16 to 18 Sun Cen decides to rest with relaxation.
Stamina is now 45 after gaining back 20, Motivation is 165 after gaining back 10
Days 19 to 21 Sun Cen decides to craft with efficiency and
gains: 68 crafting points as tactic chosen was a success (needed 97 and got 29).
Stamina is 35, Motivation is 175 and Production is 70
Days 22 to 24 Sun Cen decides to rest with relaxation.
Stamina is now 55 after gaining back 20, Motivation is 185 after gaining back 10
Days 25 to 27 Sun Cen decides to craft with creativity and
gains: 83 crafting points as tactic chosen was a success (needed 109 and got 82).
Stamina is 35, Motivation is 200 and Production is 65
Days 28 to 30 Sun Cen decides to craft with efficiency and
gains: 70 crafting points as tactic chosen was a success (needed 118 and got 11).
Stamina is 25, Motivation is 210 and Production is 60
Sun Cen inspects his works and is able to add 25% more points from it, total now being 763
Total gains for the month: 0 skill experience, 0 statistics experience, 763 crafting points.