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OOC

Posted: Thu Mar 09, 2017 1:53 pm
by Phailak
Alright, let's go

Re: OOC

Posted: Wed Mar 15, 2017 1:24 pm
by ann
Ok!

Re: OOC

Posted: Wed Mar 15, 2017 5:21 pm
by Phailak
Hopefully this thread gets very busy very soon :mrgreen:

Re: OOC

Posted: Thu Mar 16, 2017 10:43 am
by Bradums
I have arrived. Although, I can't access the Roleplay board sections (Storyline, RP, etc.)

Is that intentional while we wait for everyone to show up, or do permissions need to be set for usergroups?

Re: OOC

Posted: Thu Mar 16, 2017 10:55 am
by Phailak
Bradums wrote:I have arrived. Although, I can't access the Roleplay board sections (Storyline, RP, etc.)

Is that intentional while we wait for everyone to show up, or do permissions need to be set for usergroups?
Nope, forgot to apply certain permissions, if you have a chance to check others that'd be great

Re: OOC

Posted: Thu Mar 16, 2017 11:28 am
by Bradums
Everything's good! I like it.

Re: OOC

Posted: Thu Mar 16, 2017 5:35 pm
by Suicide Fox
It's aliiiiiveeeeeee

Re: OOC

Posted: Thu Mar 16, 2017 5:39 pm
by Phailak
Hopefully we can get some sign ups :shock:

Re: OOC

Posted: Thu Mar 16, 2017 11:07 pm
by GrimoireLD
An automated Sim is a very intriguing idea. As you note it cuts down on the main downfalls of the ordinary sim where the aspects of work become too heavy for the small amount of staff. When everything is done by hand time is exponentially increased in everything and even the most zealous person will begin to feel winded in time. Not to mention these tools allow easy additions to their rules and set-up without having to tear the entire system down.

Re: OOC

Posted: Fri Mar 17, 2017 12:24 am
by Phailak
Hopefully the tools will hold up, if not I can adjust as we go.