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Re: OOC

Posted: Tue Mar 28, 2017 9:54 pm
by Phailak
There is still some knowledge needed database side right now but within a few weeks anyone would be able to run the sim since the tools would do the work. That is the goal at least

Re: OOC

Posted: Tue Mar 28, 2017 10:58 pm
by Bradums
I would give you the giantest hug. Like, scary giant.

Re: OOC

Posted: Tue Mar 28, 2017 11:22 pm
by nennoski
If you ever do a sengoku one I need to know. It is my favorite historical time period I've ever read about

Re: OOC

Posted: Wed Mar 29, 2017 11:27 am
by Bradums
Luo Jue is able to retreat! (had 109% chance to escape, rolled 26)

Holy damn, that dude is fast. 109% chance to escape!

He had a head-start. As soon as he saw the battle going the other way, he was already halfway out of the province :P

Re: OOC

Posted: Wed Mar 29, 2017 11:31 am
by Phailak
Yeah lol, thinking of capping it at 90 or 95 or NPCs will never get captured that are good. If I do so, will go back and see if any would miss as a consequence of that, I'll decide before next round of battles

Re: OOC

Posted: Wed Mar 29, 2017 11:42 am
by Choso
Yeah even dnd has Rolls of 1 and 20.

Re: OOC

Posted: Wed Mar 29, 2017 11:45 am
by Phailak
Have them for tactics so logic is already there, just a question of applying it which I will, should always be a danger of being captured!

Re: OOC

Posted: Wed Mar 29, 2017 12:35 pm
by Jolt
The playerbase is extremely diminute. I think it would be wiser to concentrate on a single game for now.

Re: OOC

Posted: Wed Mar 29, 2017 1:07 pm
by Bradums
I agree. That's why I wouldn't want to do anything anytime soon. I know we can multitask as players, and Phai wouldn't run two at once (provided the tools are in place), but I wouldn't want it to even get to that point. I think the playerbase is growing (which is something, given the stagnant state of the simming community), so if I were to ever help run a Sengoku version of this game, it would be in the future - not now.

I'd definitely love to at least get something started, so if it got to that point, we could have the framework done and just plug-and-play, but that would be under Phai's direction since it would rely on his tools and system, and I'd prefer it to be affiliated as a Simwarlords game. Two versions of the same game, so to speak. Different settings, concepts, and storyline based on the Sengoku era.

Re: OOC

Posted: Wed Mar 29, 2017 1:13 pm
by Choso
I fully support a sengoku sim my knowledge therr is much greater there than rtk.

I think the sim community wasn't stagnant it was literally dead for years.

Tell your friends invite new people. DnD seems more popular than ever. I pitched this to my friends but they weren't too excited about that premise of this particular one. Samurai and ninjas are an easier sell