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Posted: Fri Jul 18, 2008 2:58 pm
by In Ferro Veritas
Com/Jud, with pretty decent int. I just went for a build that would get a lot out of ruling a town.
Posted: Fri Jul 18, 2008 8:23 pm
by Georgie
Looks like a retainer to me.
Posted: Mon Jul 28, 2008 12:37 pm
by Long
Assassin
Posted: Mon Jul 28, 2008 1:48 pm
by Rurouni Swordsmith
Merc. Leader and Duelist.
It's all about the money. 8-)
Posted: Thu Jul 31, 2008 2:09 pm
by CK!
I run the place.
If there is a place, I run it.
Civ Admin III and Mil Admin III will do that.
Posted: Thu Sep 11, 2008 4:32 pm
by battlecat
I was going for a duelist, but I don't know how good I'll be since I dont really have the money for any items right now to increase my might. We'll see though! I was hoping to see a lot of action on the battlefield, and do most of my duels that way, but I don't know who puts their warriors into the most action yet.
Posted: Thu Sep 11, 2008 7:10 pm
by TGC
battlecat wrote:I was going for a duelist, but I don't know how good I'll be since I dont really have the money for any items right now to increase my might. We'll see though! I was hoping to see a lot of action on the battlefield, and do most of my duels that way, but I don't know who puts their warriors into the most action yet.
In order to be a successful duelist, it is recommenced to put points into Judgement, since it counts for about 25% of the Duel Stat equation. The other 75% is might.
Posted: Thu Oct 02, 2008 8:24 am
by Krimzon
I went for a "leader of men," high command and charisma so that I can recruit a good amount of soldiers and have a good chance of obtaining NPCs... perhaps even usable in battles if needed, nothing is guarenteed but stats worked out pretty much as intended upon character creation.
Posted: Thu Oct 02, 2008 8:31 am
by Zhao Ren
Ironically, I went for much the same thing as Yuan Shu, only focused more on Charisma than on Command. Interesting how different our characters are though