Chapter XI: Crafting

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Phailak
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Chapter XI: Crafting

Post by Phailak »

Crafting

You can craft ten pieces of equipment:

Head
Body
Weapon
Mount
Book
Banner
Projectile
Jewel
Transport
Essay

Each has a possibility of two types of items, boosting two stats (weapons is exception, both are MIG)

Helmet - Head (COM)
Armor - Body (MIG)
One-Handed - Weapon (MIG)
Warhorse - Mount (COM)
Historical - Book (JUD)
Family - Banner (CHA)
Bow - Projectile (JUD)
Ring - Jewel (COM)
Carriage - Transport (ING)
Philosophical - Essay (ING)
Hat - Head (CHA)
Robes - Body (CHA)
Two-Handed - Weapon (MIG)
Stallion - Mount (MIG)
Educational - Book (ING)
Military - Banner (COM)
Crossbow - Projectile (ING)
Necklace - Jewel (CHA)
Chariot - Transport (JUD)
Theoretical - Essay (JUD)

Crafting is still done through the Resource Tool. Basically costs 100 gold to craft any item and 100 CP for +1, an extra 100 CP per +1 after cumulative (formula is N(N+1) / 2 *100) so that a +1 is 100 CP but a +5 is 1500.
Each item has a 5% chance to get a trait, this % can be raised by 1% for every extra 10 gold AND 10 CP invested. If you manage to get a trait, you have a 1% chance to get a unique item (unless all have been found). If you do get a unique item, CP and gold are not used.
Max item for no skill is a +6 item. In order to craft a +7 item, you must have the corresponding level 2 skill (Jewelry-Craftsman, Carriage-Breeder, etc). In order to craft a +8 item, you must have the corresponding level 3 skill.

You can have several pieces of equipment for each slot and inter change them through the OI interface.

--- In red are concepts introduced in V7
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