OOC Thread V4
Moderator: Game Masters
Re: OOC Thread V4 (prequel)
Ho Kymvir!
Guan Yin She
Excerpts about Fine American Products- Twinkies: There is something about eating a Twinkie that just lets the world know you're not too keen on self-respect. Maybe it's because under "expiration date" Hostess just prints "LOL."
Excerpts about Fine American Products- Twinkies: There is something about eating a Twinkie that just lets the world know you're not too keen on self-respect. Maybe it's because under "expiration date" Hostess just prints "LOL."
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Re: OOC Thread V4 (prequel)
Figure I should post an update.
Kymvir has been on almost everyday submitting turns for all the kingdoms we made on the dev site. Basically, we are testing every aspect of the new tools to ensure they work well for the launch. We might not be able to cover everything, but a good part. We're into turn 7 right now, concentrating on covert ops and turning towns into cities through KTs. Map tool is complete, so is the officer management tool. Not done with the invasion tool but I can do so later since that's easier to test.
It's going to change how players are going to play the game a lot these new tools, but we have to keep in mind the goal is to simplify staff's job so we can ensure the game has quick turns and runs to its conclusion.
We're getting there
Kymvir has been on almost everyday submitting turns for all the kingdoms we made on the dev site. Basically, we are testing every aspect of the new tools to ensure they work well for the launch. We might not be able to cover everything, but a good part. We're into turn 7 right now, concentrating on covert ops and turning towns into cities through KTs. Map tool is complete, so is the officer management tool. Not done with the invasion tool but I can do so later since that's easier to test.
It's going to change how players are going to play the game a lot these new tools, but we have to keep in mind the goal is to simplify staff's job so we can ensure the game has quick turns and runs to its conclusion.
We're getting there
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Re: OOC Thread V4 (prequel)
Yay for updates!
Hong Jie
76-31-63-80-63
Civil Administrator II, Cover II, Diplomat I, Discipline I, Military Administrator II, Politician I, Public Planner II, Volley II
76-31-63-80-63
Civil Administrator II, Cover II, Diplomat I, Discipline I, Military Administrator II, Politician I, Public Planner II, Volley II
Re: OOC Thread V4 (prequel)
It's great to see a new Warlords version coming around <3 I'm quite excited and can't wait for a chance to roleplay here.
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Re: OOC Thread V4 (prequel)
ETA, por favor!
Fáng Ai (防哀) hao Aishī (皚獅, White Lion), Duke of Yan (Yan Gong)
101*.87*.44.78.39
Dash I, Gongshu II, Jianshu II, Smith II, Trainer II, Wall II
Sim Turn Length Analysis - Last Updated 4.06
101*.87*.44.78.39
Dash I, Gongshu II, Jianshu II, Smith II, Trainer II, Wall II
Sim Turn Length Analysis - Last Updated 4.06
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Re: OOC Thread V4 (prequel)
I'll let others advance an ETA, but tools are completed, just waiting for Kymvir to be satisfied with them
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Re: OOC Thread V4 (prequel)
With myself on staff. I'm putting the ETA at about a decade.
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Re: OOC Thread V4 (prequel)
Don't exaggerate, we're talking centuries surely
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Re: OOC Thread V4 (prequel)
I tried to give a couple . . . but the testing has blown them out of the water . . .Xiang Zhuang wrote:ETA, por favor!
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Re: OOC Thread V4 (prequel)
Hahaha... yeah, I do recall "in two weeks or so" back in AprilCao Chao wrote:I tried to give a couple . . . but the testing has blown them out of the water . . .
Fáng Ai (防哀) hao Aishī (皚獅, White Lion), Duke of Yan (Yan Gong)
101*.87*.44.78.39
Dash I, Gongshu II, Jianshu II, Smith II, Trainer II, Wall II
Sim Turn Length Analysis - Last Updated 4.06
101*.87*.44.78.39
Dash I, Gongshu II, Jianshu II, Smith II, Trainer II, Wall II
Sim Turn Length Analysis - Last Updated 4.06