This is the announcement thread for V6.
Please make sure to always check this thread for major game announcements that can have an impact on the game itself.
Announcements
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Testing for V6 starts monday Feb 26th
If you have created a character already, you are all set, if not time to fool around and see if the tools work.
Will likely run a dozen turns to make sure all is good, if you miss turns because it will move fast don't despair, just testing!
If you have created a character already, you are all set, if not time to fool around and see if the tools work.
Will likely run a dozen turns to make sure all is good, if you miss turns because it will move fast don't despair, just testing!
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Re: Announcements
Testing started, submit turns and pay attention we'll be moving quickly
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As per BJR, made a small UI change to PP, it now loads your last PP if one exists. Added some text to warn you if you saved or not (some might hink they saved their PP because choices are there when in reality they are from last turn)
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Re: Announcements
Looks like chat is down, working on it
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Opened a discord channel, will be on there most weekdays 9 to 5
http://simwarlords.net/viewtopic.php?p=181593#p181593
http://simwarlords.net/viewtopic.php?p=181593#p181593
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Re: Announcements
We're live!
Big thanks to all those that help test, specifically BJR for being so thorough and Bradums for the entertainment in RP.
Feel free to RP while we wait for turn change, I will also be putting up some Quests
Big thanks to all those that help test, specifically BJR for being so thorough and Bradums for the entertainment in RP.
Feel free to RP while we wait for turn change, I will also be putting up some Quests
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Re: Announcements
Turn 2 is set for tomorrow.
I'l work on those missing the turn, just PM me and we'll work something out if you want to.
I'l work on those missing the turn, just PM me and we'll work something out if you want to.
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Re: Announcements
For any that join the game late OR any who missed a PP, just PM me or get my attention, I will compensate with some fair amount of back points so you can remain competitive in the game.
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Updated late sign up
Basically getting 75 of each resource (which is minimum you can get from a camp)
Also, giving 600 per turn divided as you see fit between Stat xp, skill XP and crafting points since that's a low return on PPs I think
Basically getting 75 of each resource (which is minimum you can get from a camp)
Also, giving 600 per turn divided as you see fit between Stat xp, skill XP and crafting points since that's a low return on PPs I think