Page 33 of 75

Posted: Fri Jun 10, 2005 11:56 pm
by Rurouni Kenshin
Heh, but getting into seriousness, are those your real estimates.....(90-40-70-85-65)?

Posted: Sat Jun 11, 2005 12:04 am
by Jar-Ras-Ek
I'm guessing... Though, the Command stat is probably lower than that. And hopefully the Judgement stat will be higher.

So, I guess 75-40-70-85-65. I really wish I'd have been around when they did the sample rolls.

Posted: Sat Jun 11, 2005 12:14 am
by Rurouni Kenshin
Hmmm, you probably are using a few archery selections, and military classics......

My rough estimates are these:

88-40-75-50-90

or

90-70-60-70-60

I am on the process of choosing one....

Posted: Sat Jun 11, 2005 12:45 am
by Brother Dun
Well, I'm creating a militaristic ruler myself, and I invision a relatively high command/might combination, with intelligence being my next highest stat (Hopefully). Is it just me, or do I like playing villain-ish characters?

Posted: Sat Jun 11, 2005 1:01 am
by Rurouni Kenshin
Heh that was my vision at the start of the game, however, I found it real hard to do a combination of those while finding my selection of skills....

Posted: Sat Jun 11, 2005 3:13 am
by Tom
I partly between a really sinister-style politician or a hardy general of might... I'll have to decide a little later

Cao Cao for an NPC, did the name the non-historical NPC that?

Posted: Sat Jun 11, 2005 3:50 am
by Gafgarion
Ugh...decisions, decisions. I seem to have a strange urge to make a searcher (judgement and charisma), but I've always played a civil developer if I'm not ruling.

Of course, the only real difference between my version of a searcher and civil developer is maybe 10 points of Cha for developing. So I'm on the fence about it. Any ideas on what'd be more useful in the long run; good developing skills, or decent developing skills plus the ability to find some NPCs?

Either way, good luck to all you rulers :)

Posted: Sat Jun 11, 2005 4:36 am
by Tom
Generally the two are closely linked. It's probably in the long term better if you went for decent developing skills plus ability to find NPCs. Rulers will undoubtedly be looking to recruit NPCs in the next few turns to get their kingdoms up and running fully. The developing skills is more a long term asset to have. A large army can only supported by a well-developed kingdom.

Posted: Sat Jun 11, 2005 5:14 am
by Lurking Tyranny
I can't exactly which usernames got the rulership slots. Curses. I am curious as to who my character is going to end up serving. I am currently accepting applications. Since I know mostly what kind of character I am going to have, I won't even wait until the officer rolls come. :)

Posted: Sat Jun 11, 2005 5:25 am
by Jao Tiang
/me looks at his stats.

You must all bow to my irresitable charms :P