Battle turn 15 - Shanggu (Town) (Shi Shanggu (NPC)) is being attacked by Zhengzong Yi (mercurian), Fei Lai (Phailak), Co

Post Reply
Phailak
Administrator
Administrator
Posts: 9147
Joined: Fri Aug 18, 2006 9:55 am
Location: PHP world of Warlords :)
Contact:

Battle turn 15 - Shanggu (Town) (Shi Shanggu (NPC)) is being attacked by Zhengzong Yi (mercurian), Fei Lai (Phailak), Co

Post by Phailak »

Battle turn 15 - Shanggu (Town) (Shi Shanggu (NPC)) is being attacked by Zhengzong Yi (mercurian), Fei Lai (Phailak), Cong Ding (TheRudeDude7)Zhengzong Yi (mercurian) has brought 1159 (49) soldiers with 1155 armamentsFei Lai (Phailak) has brought 983 (100) soldiers with 735 armamentsCong Ding (TheRudeDude7) has brought 950 (94) soldiers with 950 armamentsEach player must refer to their BM tool (battle management) in order to decide if they will lead, support or withdraw.
If multiple players decide to lead, field battles may occur. Even number of players mean they fight each other until one is left to invade the location, uneven means tournament style 1vs1 until one winner left.Zhengzong YiJianding QuanPeng ZhouYanyan YuYao XinyueZhenzong GuZongjin Fei
Phailak
Administrator
Administrator
Posts: 9147
Joined: Fri Aug 18, 2006 9:55 am
Location: PHP world of Warlords :)
Contact:

Battle turn 15 - Shanggu (Town) (Shi Shanggu (NPC)) is being attacked by Zhengzong Yi (mercurian), Fei Lai (Phailak), Co

Post by Phailak »

Battle turn 15 - Shanggu (Town) (Shi Shanggu (NPC)) is being attacked by Zhengzong Yi (mercurian), Fei Lai (Phailak), Cong Ding (TheRudeDude7)Zhengzong Yi (mercurian) has brought 1159 (49) soldiers with 1155 armamentsFei Lai (Phailak) has brought 983 (100) soldiers with 735 armamentsCong Ding (TheRudeDude7) has brought 950 (94) soldiers with 950 armamentsEach player must refer to their BM tool (battle management) in order to decide if they will lead, support or withdraw.
If multiple players decide to lead, field battles may occur. Even number of players mean they fight each other until one is left to invade the location, uneven means tournament style 1vs1 until one winner left.Fei LaiKong PenruLai ChongerZhu Chao
Phailak
Administrator
Administrator
Posts: 9147
Joined: Fri Aug 18, 2006 9:55 am
Location: PHP world of Warlords :)
Contact:

Battle turn 15 - Shanggu (Town) (Shi Shanggu (NPC)) is being attacked by Zhengzong Yi (mercurian), Fei Lai (Phailak), Co

Post by Phailak »

Battle turn 15 - Shanggu (Town) (Shi Shanggu (NPC)) is being attacked by Zhengzong Yi (mercurian), Fei Lai (Phailak), Cong Ding (TheRudeDude7)Zhengzong Yi (mercurian) has brought 1159 (49) soldiers with 1155 armamentsFei Lai (Phailak) has brought 983 (100) soldiers with 735 armamentsCong Ding (TheRudeDude7) has brought 950 (94) soldiers with 950 armamentsEach player must refer to their BM tool (battle management) in order to decide if they will lead, support or withdraw.
If multiple players decide to lead, field battles may occur. Even number of players mean they fight each other until one is left to invade the location, uneven means tournament style 1vs1 until one winner left.Cong Ding
Phailak
Administrator
Administrator
Posts: 9147
Joined: Fri Aug 18, 2006 9:55 am
Location: PHP world of Warlords :)
Contact:

Duels sets

Post by Phailak »

Duel for battle for Shanggu.Jianding Quan managed to entice Shi Shanggu into a duel. (Challenge chance was 37, roll was 18)
Phailak
Administrator
Administrator
Posts: 9147
Joined: Fri Aug 18, 2006 9:55 am
Location: PHP world of Warlords :)
Contact:

Post by Phailak »


Battle results Part 1

ArmyMelee SoldiersSupport SoldiersSuppliesMorale Melee AttackMelee ArmamentsSupport AttackSupport ArmamentsMelee DefenseSupport DefenseSpeed
Attackers1800129210077 19415482141292176148174
Defenders1217010050 14039180012583149

Zhengzong Yi's efficiency is at 100
Jianding Quan's efficiency is at 100
Peng Zhou's efficiency is at 100
Yanyan Yu's efficiency is at 100
Yao Xinyue's efficiency is at 100
Zhenzong Gu's efficiency is at 100
Zongjin Fei's efficiency is at 100
Ge Guanyu's efficiency is at 100
Qian Yi's efficiency is at 100
Sub Commander's efficiency is at 100
Tian Wen's efficiency is at 100
Fei Lai's efficiency is at 100
Kong Penru's efficiency is at 100
Lai Chonger's efficiency is at 100
Zhu Chao's efficiency is at 100
Cong Ding's efficiency is at 100

Kong Penru fails to use Aid 1 (had 66% chance to succeed, got 76) on Zhengzong Yi
Kong Penru succeeds to use Aid 1 (had 72% chance to succeed, got 64) to raise
own officer (Jianding Quan) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 81% chance to succeed, got 77) to raise
own officer (Peng Zhou) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 76) to raise
own officer (Yao Xinyue) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 9) to raise
own officer (Zhenzong Gu) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 49) to raise
own officer (Zongjin Fei) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 29) to raise
own officer (Fei Lai) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 60) to raise
own officer (Kong Penru) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 88% chance to succeed, got 2) to raise
own officer (Lai Chonger) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 66) to raise
own officer (Cong Ding) effectivness by
3
Ge Guanyu succeeds to use Faze 1 (had 90% chance to succeed, got 66) to lower
opp officer (Zhengzong Yi) effectivness by
3
Ge Guanyu succeeds to use Faze 1 (had 60% chance to succeed, got 52) to lower
opp officer (Jianding Quan) effectivness by
3
Ge Guanyu fails to use Faze 1 (had 64% chance to succeed, got 82) on Peng Zhou
Ge Guanyu fails to use Faze 1 (had 66% chance to succeed, got 86) on Yao Xinyue
Ge Guanyu fails to use Faze 1 (had 33% chance to succeed, got 64) on Zhenzong Gu
Ge Guanyu succeeds to use Faze 1 (had 60% chance to succeed, got 26) to lower
opp officer (Zongjin Fei) effectivness by
3
Ge Guanyu fails to use Faze 1 (had 27% chance to succeed, got 72) on Fei Lai
Ge Guanyu succeeds to use Faze 1 (had 62% chance to succeed, got 5) to lower
opp officer (Kong Penru) effectivness by
3
Ge Guanyu succeeds to use Faze 1 (had 80% chance to succeed, got 69) to lower
opp officer (Lai Chonger) effectivness by
3
Ge Guanyu fails to use Faze 1 (had 29% chance to succeed, got 75) on Cong Ding
Tian Wen succeeds to use Escort 1 (had 48% chance to succeed, got 14) to raise
own army supplies by 5
Lai Chonger succeeds to use Charge 2 (had 69% chance to succeed, got 15) to raise
own melee attack by
20 (214)
Peng Zhou succeeds to use Support 2 (had 67% chance to succeed, got 48) to raise
own melee attack by
21 (235)
Cong Ding succeeds to use Volley 2 (had 90% chance to succeed, got 3) to raise
own support attack by
21 (235)
Zhengzong Yi succeeds to use Rupture 3 (had 83% chance to succeed, got 63) to lower
opp melee defense by
29 (96)
Jianding Quan succeeds to use Rupture 2 (had 90% chance to succeed, got 62) to lower
opp melee defense by
20 (76)
Yao Xinyue succeeds to use Disrupt 2 (had 61% chance to succeed, got 41) to lower
opp support defense by
21 (62)
Zhenzong Gu succeeds to use Scout 2 (had 90% chance to succeed, got 71) to lower
opp melee defense by
21 (55)
Fei Lai succeeds to use Scout 1 (had 80% chance to succeed, got 43) to lower
opp melee defense by
10 (45)
Qian Yi succeeds to use Wall 2 (had 67% chance to succeed, got 22) to raise
own melee defense by
20 (65)

Updated stats after tactics
ArmyMelee SoldiersSupport SoldiersSuppliesMorale Melee AttackMelee ArmamentsSupport AttackSupport ArmamentsMelee DefenseSupport DefenseSpeed
Attackers1800129210077 23515482351292176148174
Defenders1217010550 1433918206562149



Attacker's speed is higher and will strike first!

From Support layer, Attacker has dealt Defender 437 casualties to their Melee layer,
140 armaments were lost,
Defender now has 780 soldiers left in Melee layer, 780 total .

From Melee layer, Attacker has dealt Defender 633 casualties to their Melee layer,
204 armaments were lost,
Defender now has 147 soldiers left in Melee layer, 147 total .

With no soldiers, no attack is made from the Support layer.

From Melee layer, Defender has dealt Attacker 114 casualties to their Melee layer,
98 armaments were lost,
Attacker now has 1686 soldiers left in Melee layer, 2978 total .
Zhengzong Yi's recuperates 20 efficiency
Jianding Quan's recuperates 24 efficiency
Peng Zhou's recuperates 21 efficiency
Yanyan Yu's recuperates 21 efficiency
Yao Xinyue's recuperates 20 efficiency
Zhenzong Gu's recuperates 25 efficiency
Zongjin Fei's recuperates 22 efficiency
Ge Guanyu's recuperates 16 efficiency
Qian Yi's recuperates 17 efficiency
Sub Commander's recuperates 14 efficiency
Tian Wen's recuperates 16 efficiency
Fei Lai's recuperates 18 efficiency
Kong Penru's recuperates 22 efficiency
Lai Chonger's recuperates 18 efficiency
Zhu Chao's recuperates 15 efficiency
Cong Ding's recuperates 23 efficiency

Zhengzong Yi's efficiency is at 72
Jianding Quan's efficiency is at 94
Peng Zhou's efficiency is at 94
Yanyan Yu's efficiency is at 100
Yao Xinyue's efficiency is at 93
Zhenzong Gu's efficiency is at 98
Zongjin Fei's efficiency is at 100
Ge Guanyu's efficiency is at 100
Qian Yi's efficiency is at 87
Sub Commander's efficiency is at 100
Tian Wen's efficiency is at 100
Fei Lai's efficiency is at 100
Kong Penru's efficiency is at 100
Lai Chonger's efficiency is at 88
Zhu Chao's efficiency is at 100
Cong Ding's efficiency is at 96

Battle results Part 2

ArmyMelee SoldiersSupport SoldiersSuppliesMorale Melee AttackMelee ArmamentsSupport AttackSupport ArmamentsMelee DefenseSupport DefenseSpeed
Attackers1686129210077 19414502141292176148174
Defenders147010550 1434782012583157

Zhengzong Yi's efficiency is at 72
Jianding Quan's efficiency is at 94
Peng Zhou's efficiency is at 94
Yanyan Yu's efficiency is at 100
Yao Xinyue's efficiency is at 93
Zhenzong Gu's efficiency is at 98
Zongjin Fei's efficiency is at 100
Ge Guanyu's efficiency is at 100
Qian Yi's efficiency is at 87
Sub Commander's efficiency is at 100
Tian Wen's efficiency is at 100
Fei Lai's efficiency is at 100
Kong Penru's efficiency is at 100
Lai Chonger's efficiency is at 88
Zhu Chao's efficiency is at 100
Cong Ding's efficiency is at 96

Kong Penru succeeds to use Aid 1 (had 66% chance to succeed, got 1) to raise
own officer (Zhengzong Yi) effectivness by
3
Kong Penru fails to use Aid 1 (had 72% chance to succeed, got 94) on Jianding Quan
Kong Penru fails to use Aid 1 (had 81% chance to succeed, got 94) on Peng Zhou
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 49) to raise
own officer (Yao Xinyue) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 23) to raise
own officer (Zhenzong Gu) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 53) to raise
own officer (Zongjin Fei) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 51) to raise
own officer (Fei Lai) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 89) to raise
own officer (Kong Penru) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 88% chance to succeed, got 19) to raise
own officer (Lai Chonger) effectivness by
3
Kong Penru succeeds to use Aid 1 (had 90% chance to succeed, got 2) to raise
own officer (Cong Ding) effectivness by
3
Ge Guanyu succeeds to use Faze 1 (had 90% chance to succeed, got 70) to lower
opp officer (Zhengzong Yi) effectivness by
3
Ge Guanyu succeeds to use Faze 1 (had 60% chance to succeed, got 5) to lower
opp officer (Jianding Quan) effectivness by
3
Ge Guanyu fails to use Faze 1 (had 64% chance to succeed, got 66) on Peng Zhou
Ge Guanyu fails to use Faze 1 (had 66% chance to succeed, got 96) on Yao Xinyue
Ge Guanyu fails to use Faze 1 (had 33% chance to succeed, got 76) on Zhenzong Gu
Ge Guanyu fails to use Faze 1 (had 60% chance to succeed, got 70) on Zongjin Fei
Ge Guanyu fails to use Faze 1 (had 27% chance to succeed, got 64) on Fei Lai
Ge Guanyu succeeds to use Faze 1 (had 62% chance to succeed, got 51) to lower
opp officer (Kong Penru) effectivness by
3
Ge Guanyu fails to use Faze 1 (had 80% chance to succeed, got 84) on Lai Chonger
Ge Guanyu fails to use Faze 1 (had 29% chance to succeed, got 79) on Cong Ding
Tian Wen fails to use Escort 1 (had 48% chance to succeed, got 98)
Lai Chonger fails to use Charge 2 (had 63% chance to succeed, got 87)
Peng Zhou succeeds to use Support 2 (had 61% chance to succeed, got 41) to raise
own melee attack by
19 (213)
Cong Ding succeeds to use Volley 2 (had 90% chance to succeed, got 60) to raise
own support attack by
20 (234)
Zhengzong Yi succeeds to use Rupture 3 (had 62% chance to succeed, got 28) to lower
opp melee defense by
22 (103)
Jianding Quan succeeds to use Rupture 2 (had 90% chance to succeed, got 12) to lower
opp melee defense by
18 (85)
Yao Xinyue succeeds to use Disrupt 2 (had 57% chance to succeed, got 2) to lower
opp support defense by
19 (64)
Zhenzong Gu succeeds to use Scout 2 (had 90% chance to succeed, got 50) to lower
opp melee defense by
20 (65)
Fei Lai succeeds to use Scout 1 (had 80% chance to succeed, got 36) to lower
opp melee defense by
10 (55)
Qian Yi succeeds to use Wall 1 (had 58% chance to succeed, got 19) to raise
own melee defense by
9 (64)

Updated stats after tactics
ArmyMelee SoldiersSupport SoldiersSuppliesMorale Melee AttackMelee ArmamentsSupport AttackSupport ArmamentsMelee DefenseSupport DefenseSpeed
Attackers1686129210077 21314502341292176148174
Defenders147010550 143478206464157



Attacker's speed is higher and will strike first!

From Support layer, Attacker has dealt Defender 445 casualties to their Melee layer,
142 armaments were lost,
Defender now has 0 soldiers left in Melee layer, 0 total .

From Melee layer, Attacker has dealt Defender 387 casualties to their Melee layer,
0 armaments were lost,
Defender now has 0 soldiers left in Melee layer, 0 total .

With no soldiers, no attack is made from the Support layer.

With no soldiers, no attack is made from the Melee layer.
Zhengzong Yi's recuperates 20 efficiency
Jianding Quan's recuperates 24 efficiency
Peng Zhou's recuperates 21 efficiency
Yanyan Yu's recuperates 21 efficiency
Yao Xinyue's recuperates 20 efficiency
Zhenzong Gu's recuperates 25 efficiency
Zongjin Fei's recuperates 22 efficiency
Ge Guanyu's recuperates 16 efficiency
Qian Yi's recuperates 17 efficiency
Sub Commander's recuperates 14 efficiency
Tian Wen's recuperates 16 efficiency
Fei Lai's recuperates 18 efficiency
Kong Penru's recuperates 22 efficiency
Lai Chonger's recuperates 18 efficiency
Zhu Chao's recuperates 15 efficiency
Cong Ding's recuperates 23 efficiency

Zhengzong Yi's efficiency is at 47
Jianding Quan's efficiency is at 85
Peng Zhou's efficiency is at 85
Yanyan Yu's efficiency is at 100
Yao Xinyue's efficiency is at 86
Zhenzong Gu's efficiency is at 96
Zongjin Fei's efficiency is at 100
Ge Guanyu's efficiency is at 100
Qian Yi's efficiency is at 89
Sub Commander's efficiency is at 100
Tian Wen's efficiency is at 100
Fei Lai's efficiency is at 100
Kong Penru's efficiency is at 100
Lai Chonger's efficiency is at 79
Zhu Chao's efficiency is at 100
Cong Ding's efficiency is at 92

Invader WINS!


The invader wins and takes the location.
Ge Guanyu is able to retreat! (had 80% chance to escape, rolled 13)
Qian Yi is able to retreat! (had 74% chance to escape, rolled 28)
Tian Wen is captured! (NPC auto joins player) (had 71% chance to escape, rolled 85)

Spoils of war for ! 13 defeated soldiers heal up and join back !

Spoils of war for ! 161 defeated soldiers heal up and join back !
Post Reply