Small update. Trying to finish up the battle tool, to test it, I may run a mini game. Basically force attacks each turn, at first vs NPCs randomly and when none are left, PvP until there's a winner. Had to revamp my tactics system a bit, will share once I finalize. I know it's been quiet, but I've been working on it, works has been insane so a lot less time which causes delays
It is wonderful to see a living, breathing RTK Sim still around. I’ve been very busy lately (I’m now in Thailand as a teacher) but the semester is nearly over. I can’t promise I’ll have as much time as I used to, but I’ll try to RP here and there.
@AaronH229 : Yes, it was a good mix of seeing development over time with resources but not overly complex. I also liked the fact when town/village/fortress building was a thing, and each province had a capacity for so many.