V6 testing

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Phailak
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V6 testing

Postby Phailak » Mon Feb 26, 2018 9:27 am

Any bugs, help, issues post here and I'll answer / correct it ASAP

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BJR
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Re: V6 testing

Postby BJR » Wed Feb 28, 2018 11:30 am

I got less gold and soldiers than the minimum of 50 for turn 2. I noticed we seem to get spy points, NPC points, arms, etc each turn now. Is there a new set of rules for v6 I'm not seeing?
Du Peng 99-72-45-70-46 Encourage 2, Raid 1, Rupture 3, Authorative 1, Recruiter 1, Commander 1, Architect 1, Engineer 1[/url]

RIP :( Pan Shaozu 103-71-48-70-63 Barrage 1, Raid 1, Rupture 3, Authorative 1, Recruiter 1, Commander 3, Trainer 2, Charge 2

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Re: V6 testing

Postby Phailak » Wed Feb 28, 2018 11:33 am

Yeah diff civil settings but I think we'll have to bump it up, too slow

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BJR
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Re: V6 testing

Postby BJR » Wed Feb 28, 2018 11:38 am

ah ok. Is there a place we can view how much we gained exactly so we can see how effective different choices can be?
Du Peng 99-72-45-70-46 Encourage 2, Raid 1, Rupture 3, Authorative 1, Recruiter 1, Commander 1, Architect 1, Engineer 1[/url]

RIP :( Pan Shaozu 103-71-48-70-63 Barrage 1, Raid 1, Rupture 3, Authorative 1, Recruiter 1, Commander 3, Trainer 2, Charge 2

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Phailak
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Re: V6 testing

Postby Phailak » Wed Feb 28, 2018 11:55 am

BJR wrote:ah ok. Is there a place we can view how much we gained exactly so we can see how effective different choices can be?


Each turn posted here: viewforum.php?f=199

Last turn: viewtopic.php?f=199&t=5761

- Planning Phase Results To display YOUR results that only you can see (soldier and gold gains). There is also a more public results page that shows more public information like experience gains.

EDIT: That tool seems to be broken, only shows personal results, will fix


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